9 Direct Marketing ideas to create UX that sells

In 2005 I had the privilege of attending a three day workshop by the D.M.A. (Direct Marketing Association).  I recently dug up my notes for a project I’m working on and came across this great list I had put together based on that workshop.  The list is still applicable today as I design UX that sells:

  1. Multiple offers in one promotion equals lesser sales.
  2. Direct marketing leads the customer to take an action.  Advertising is solely for building brand awareness.
  3. Broad based media like TV, Radio and Print are best used to find new customers.
  4. 40/40/20 rule:  Direct marketing success depends on 40% on reaching the right audience, 40% on the offer or promotion and only 20% on the creative execution.
  5. Features are all about the product.  Benefits are all about the customer.  Benefits are more likely to sell the customer.
  6. The direct marketing industry is highly prone to mistakes.  Expect to make a lot of mistakes.
  7. Find out what products your customers want to buy and make those, rather then developing a product and then try to find a market for it.
  8. Average creative can sell a great offer.
  9. Testing equals what, research answers why.

Notes

  1. justenoughux posted this